The team could walk through the concept and question its scope.
An HR system
given one language.
I refined an early HRMS concept and working prototype into a reusable interface system for employee records, attendance, policies and approvals.
Outcome
Delivered an HRMS prototype and reusable interface system for records, attendance, policies and approvals. Shared components brought the broad concept into one visual language; it remained an early product direction.
A broad HRMS
prototype.
The concept brought attendance, employee records, activities, calendars, approvals and work policies into one system.
I started with a working prototype. Walking through its flows showed how broad the scope had become and which interface rules could be reused.
The Zevian name later moved to a focused product for investigating performance changes and supporting manager decisions. This page documents the earlier HRMS interface and system work.
Status and next actions
on dense screens.
Policy setup turned long work rules into reviewable steps. Employee and calendar views kept context close to the task.
One system for
light and dark.
Built on Ant Design and organised with Atomic Design, the library gave inputs, buttons, avatars and navigation one set of rules.
Semantic variables carried those rules across light and dark themes, dashboards, records and reports.
Prototype and UI rules.
Core controls and navigation gave dashboards, records and reports the same starting point.
The flows exposed how broad the HRMS concept had become.